Final Project 4: Development Platform IDE
Problem Statement
You're the technical lead at a software consulting firm where developers work with multiple programming languages and frameworks across different projects. Your team has been frustrated with heavyweight IDEs that consume excessive resources, slow down on large codebases, and require complex configurations for each project.
The Business Challenge:
Your CTO wants a lightweight, modern development environment specifically optimized for Go development that can:
- Start instantly
- Provide intelligent code completion and navigation
- Integrate debugging without leaving the editor
- Support custom plugins for team-specific workflows
- Work seamlessly with Git for version control
- Run on low-resource machines
- Be extensible for future language support
Current Pain Points:
- Heavy IDEs consume 2GB+ RAM just for the editor
- Plugin ecosystems are bloated and slow
- Setting up debugging for new projects takes 30+ minutes
- No standardization across team
- Remote development is clunky
- Custom workflow automations require complex IDE APIs
- License costs for commercial IDEs
Real-World Scenario:
A developer joins your team and needs to start contributing to a Go microservices project. With current tools:
- Install 500MB IDE + 200MB plugins
- Configure Go SDK, debugger, linter, formatter
- Set up project-specific settings
- Learn IDE-specific shortcuts and features
- Total onboarding time: 65+ minutes before writing code
With your custom IDE platform:
- Clone Git repository
- Run
./ide start - IDE auto-detects Go project, installs LSP server
- Debugging, testing, Git integration work immediately
- Total onboarding time: <5 minutes
Additionally, your platform allows team-specific plugins:
- Auto-generate gRPC boilerplate from .proto files
- Run integration tests in Docker containers with one click
- Auto-format code on save with team's style guide
- Detect security vulnerabilities in dependencies
- Generate API documentation from code comments
Requirements
Functional Requirements
Must Have:
- Code Editor: Syntax highlighting, line numbers, find/replace, multiple tabs
- LSP Integration: Code completion, go-to-definition, find references, hover documentation
- Debugger: Breakpoints, step through code, inspect variables, call stack
- File Explorer: Tree view, file operations
- Integrated Terminal: Run commands, multiple terminal sessions
- Git Integration: Status, diff viewer, commit, push, pull, branch management
- Test Runner: Run tests, display results, coverage visualization
- Search: Project-wide search with regex support
- Settings Management: User preferences, keybindings, theme
- Plugin System: Load/unload plugins, plugin API, sandboxed execution
- Build System: Compile, run, and build Go projects
- Problem Panel: Show compilation errors, linter warnings, test failures
- Command Palette: Quick access to all commands
- Auto-save: Configurable auto-save with backup
Should Have:
- Multi-cursor Editing: Edit multiple locations simultaneously
- Code Snippets: Expandable code templates
- Minimap: Code overview for navigation
- Split View: View multiple files side-by-side
- Refactoring Tools: Rename symbol, extract function, inline variable
- Benchmark Runner: Run and visualize Go benchmarks
- Documentation Panel: Show GoDoc for packages
- Workspace Management: Save/restore workspace layouts
Nice to Have:
- Collaborative Editing: Real-time collaboration
- Remote Development: SSH to remote servers
- Docker Integration: Run containers from IDE
- AI Code Completion: ML-based code suggestions
- Performance Profiler: CPU/memory profiling visualization
Non-Functional Requirements
Performance:
- Startup time: <1 second, <200ms
- File open time: <100ms for files up to 10MB
- LSP response time: <50ms for completion, <200ms for references
- Memory usage: <300MB for editor core, <100MB per open project
- Support files up to 50MB without freezing
Scalability:
- Handle projects with 100,000+ files
- Support 50+ open tabs simultaneously
- Work with Git repositories >1GB
- Multiple workspace instances
Reliability:
- Auto-save prevents data loss
- Crash recovery restores last session
- Plugin crashes don't crash IDE
- Graceful degradation if LSP server fails
Security:
- Plugin sandbox prevents file system access outside project
- No arbitrary code execution from untrusted sources
- Secure credential storage for Git
- Audit log for plugin actions
Usability:
- Keyboard shortcuts for all actions
- Customizable UI layout
- Dark/light themes with syntax highlighting
- Accessible
Constraints
Technical Constraints:
- Language: Go for backend, HTML/CSS/JS for frontend
- LSP Implementation: gopls for Go language support
- Debugger: Delve for Go debugging via DAP
- Plugin Architecture: Go plugins or WASM for sandboxing
- Web Technology: Runs as web server, not Electron
Architecture Constraints:
- Client-Server: WebSocket for real-time communication
- Stateless: All state in files
- Cross-Platform: Works on Linux, macOS, Windows
- Single Binary: No external dependencies
Business Constraints:
- Open Source: MIT license, community contributions welcome
- Resource Efficient: Run on 2GB RAM machines
- Quick Onboarding: <10 minute tutorial for new users
Design Considerations
This section provides high-level architectural guidance for building the IDE platform. The detailed implementation can be found in the project's README file.
Architecture Choice: Web-Based vs Desktop
Recommended Approach: Web-Based with Go Backend
The IDE runs as a local Go web server with a browser-based frontend, rather than an Electron desktop application. This architecture offers:
Benefits:
- Lightweight binary
- Fast startup time
- Cross-platform compatibility
- Remote development support
- Lower memory footprint
- Seamless updates
Trade-offs:
- Requires running local server process
- File system access through WebSocket/HTTP
- Slight network latency
High-Level Architecture:
Browser Frontend
↕ WebSocket
Go Backend Server
↕
LSP Client → gopls
DAP Client → delve
Git Manager → go-git
File Watcher → fsnotify
Plugin Manager → WASM runtime
LSP Integration Strategy
Recommended Approach: Hybrid
The IDE should bundle gopls by default while supporting external installations:
Implementation Strategy:
- Check for system-installed gopls first
- Fall back to auto-downloaded cached version
- Use bundled gopls as final fallback
- Auto-update cached gopls in background without blocking
Benefits:
- Zero-setup experience for new users
- Advanced users can use their preferred gopls version
- Automatic updates keep LSP features current
- Graceful degradation if network unavailable
Plugin Architecture
Recommended Approach: WASM-Based Sandboxing
Use WebAssembly for plugin execution to ensure security and portability:
Key Characteristics:
- Cross-platform: WASM plugins work on all platforms
- Sandboxed: Memory isolation prevents malicious code
- Hot-reloadable: Load/unload without restarting IDE
- Language-agnostic: Plugins can be written in Go, Rust, C++, etc.
Trade-offs vs Alternatives:
- Go plugins: Faster but platform-specific, not truly sandboxed
- External processes: Full isolation but higher overhead
- WASM: Best balance of security, portability, and performance
Communication Protocol
WebSocket for Real-Time Communication
Use WebSocket for bidirectional communication between frontend and backend:
Protocol Design:
1{
2 "id": "unique-request-id",
3 "method": "textDocument/completion",
4 "params": {
5 "uri": "file:///path/to/file.go",
6 "position": {"line": 42, "character": 10}
7 }
8}
Features:
- Low latency
- Streaming support for large responses
- Automatic reconnection on connection loss
- Message queueing for offline operations
Performance Optimization
Key Strategies:
- Lazy Loading: Load language servers and plugins on-demand
- Incremental Parsing: Only parse changed portions of files
- Virtual Scrolling: Render only visible editor lines
- Debouncing: Delay LSP requests until user stops typing
- Caching: Cache LSP results, file contents, and Git status
- Web Workers: Offload heavy computations to background threads
Security Considerations
Critical Security Measures:
- Plugin Sandboxing: WASM plugins cannot access file system outside project
- Path Validation: Prevent directory traversal attacks
- Credential Storage: Use OS keychain for Git credentials
- CSP Headers: Content Security Policy prevents XSS attacks
- Audit Logging: Track all plugin actions for security review
- Code Signing: Verify plugin authenticity before loading
Acceptance Criteria
The project is considered complete when the following criteria are met:
Core Functionality
- Code editor opens and displays Go files with syntax highlighting
- File tree shows project structure and supports file operations
- Integrated terminal runs shell commands and displays output correctly
- Settings panel allows customization of themes, keybindings, and editor preferences
- Multiple tabs can be opened and switched between efficiently
- Find/replace works within single files and across entire project
Language Server Protocol
- Code completion suggestions appear within 100ms of triggering
- Go-to-definition navigates to symbol declarations accurately
- Find references shows all usages of a symbol across the project
- Hover tooltips display type information and documentation
- Error diagnostics appear in problem panel with file locations
- Automatic imports and formatting work on save
Debug Adapter Protocol
- Breakpoints can be set/removed by clicking line numbers
- Debug session starts and connects to running Go program
- Step over, step into, and step out work correctly
- Variables panel shows local variables and their values
- Call stack displays current execution path
- Debug console evaluates expressions in current context
Git Integration
- Git status shows modified, added, and deleted files
- Diff viewer highlights line-by-line changes
- Commit interface stages files and creates commits
- Branch manager lists branches and supports switching
- Push/pull operations work with remote repositories
- Merge conflicts are detected and highlighted
Test Runner
- Test discovery finds all Go tests in project
- Individual tests can be run with one click
- Test results show pass/fail with execution time
- Coverage visualization highlights covered/uncovered lines
- Failed test output includes error messages and stack traces
- Benchmark results display with performance metrics
Plugin System
- Plugins can be loaded from local directory or marketplace
- Plugin API allows extending editor, adding commands, and UI panels
- WASM plugins execute in sandboxed environment
- Plugin failures are isolated
- Plugins can be enabled/disabled without restart
- Plugin marketplace displays available extensions with ratings
Performance Benchmarks
- IDE starts in under 1 second with basic plugins
- Files up to 100,000 lines scroll smoothly
- LSP completion appears in under 100ms for typical codebases
- File changes are detected and reflected within 100ms
- Memory usage stays under 500MB for projects with 10,000+ files
- Search across 100,000 files completes in under 2 seconds
User Experience
- Keyboard shortcuts work for all common operations
- Command palette provides quick access to features
- Dark and light themes are fully implemented
- UI remains responsive during intensive operations
- Error messages are clear and actionable
- Workspace layout persists across restarts
Documentation & Testing
- README includes setup instructions and architecture overview
- API documentation covers all plugin development interfaces
- Unit tests cover core components
- Integration tests verify end-to-end workflows
- Performance benchmarks validate latency requirements
- Security tests verify plugin sandboxing and path validation
Usage Examples
This section demonstrates common workflows and usage patterns for the development platform.
Example 1: Opening and Editing a Project
1# Start the IDE server
2$ ./go-ide start --port 3000
3
4Starting Go IDE Platform v1.0.0
5Loading workspace: /home/user/projects/myapp
6Starting LSP server...
7Starting DAP server...
8Watching file system for changes...
9
10IDE running at: http://localhost:3000
11Press Ctrl+C to stop
Browser Workflow:
- Navigate to
http://localhost:3000 - IDE opens with file tree showing project structure
- Click on
main.goto open in editor - Start typing - code completion appears automatically
- Hover over function names to see documentation
- Press Ctrl+S to save with auto-formatting
Example 2: Debugging a Go Application
Setting Up Debug Session:
1// main.go
2package main
3
4import "fmt"
5
6func calculateSum(a, b int) int {
7 result := a + b // <-- Set breakpoint here
8 return result
9}
10
11func main() {
12 sum := calculateSum(5, 3)
13 fmt.Println("Sum:", sum)
14}
Debug Workflow:
- Click line number next to
result := a + bto set breakpoint - Press F5 or click "Start Debugging" in sidebar
- IDE compiles and starts program with delve debugger
- Execution pauses at breakpoint
- Variables panel shows:
a = 5,b = 3 - Press F10 to step over, F11 to step into functions
- Hover over variables to inspect values in real-time
- Debug console allows evaluating expressions:
> a + b→8
Example 3: Running Tests with Coverage
Test File:
1// calculator_test.go
2package main
3
4import "testing"
5
6func TestCalculateSum(t *testing.T) {
7 tests := []struct {
8 name string
9 a, b int
10 want int
11 }{
12 {"positive numbers", 5, 3, 8},
13 {"negative numbers", -5, -3, -8},
14 {"mixed numbers", 5, -3, 2},
15 }
16
17 for _, tt := range tests {
18 t.Run(tt.name, func(t *testing.T) {
19 got := calculateSum(tt.a, tt.b)
20 if got != tt.want {
21 t.Errorf("calculateSum(%d, %d) = %d, want %d",
22 tt.a, tt.b, got, tt.want)
23 }
24 })
25 }
26}
Testing Workflow:
- Open test file in editor
- Click "Run All Tests" in test panel
- IDE executes:
go test -v -cover ./... - Results appear with green checkmarks for passing tests
- Coverage visualization highlights lines:
- Green: covered by tests
- Red: not covered
- Yellow: partially covered
- Click on test to run individually
- Failed tests show diff between expected and actual
Example 4: Git Operations
Git Workflow in IDE:
1# Modify files
2#
3
4# View changes in Git panel
5- main.go ●
6- utils.go ●
7- README.md ●
8
9# Click "main.go" to see diff viewer:
Diff Viewer:
1 func main() {
2- fmt.Println("Hello")
3+ sum := calculateSum(5, 3)
4+ fmt.Println("Sum:", sum)
5 }
Committing Changes:
- Stage files by clicking checkbox next to file names
- Write commit message: "Add calculateSum function"
- Click "Commit" button
- IDE runs:
git commit -m "Add calculateSum function" - Push to remote: Click "Push" button in Git panel
Branch Management:
- Click branch name in status bar
- Dropdown shows all branches
- Select "Create new branch..." → Enter "feature/new-calculator"
- IDE creates and switches to new branch
- Make changes, commit, and push
Example 5: Using Plugins
Installing a Plugin:
1# From IDE plugin marketplace
21. Press Ctrl+Shift+P
32. Type "Install Plugin"
43. Search for "Go Test Generator"
54. Click "Install" button
65. Plugin loads automatically
Using the Plugin:
1// Before: Empty test file
2package calculator
3
4// After: Right-click function → "Generate Tests"
5// Plugin automatically creates:
6
7package calculator
8
9import "testing"
10
11func TestAdd(t *testing.T) {
12 tests := []struct {
13 name string
14 a, b int
15 want int
16 }{
17 // TODO: Add test cases
18 }
19
20 for _, tt := range tests {
21 t.Run(tt.name, func(t *testing.T) {
22 if got := Add(tt.a, tt.b); got != tt.want {
23 t.Errorf("Add() = %v, want %v", got, tt.want)
24 }
25 })
26 }
27}
Example 6: Custom Plugin Development
Creating a Simple Plugin:
1// myplugin/plugin.go
2package main
3
4import (
5 "github.com/yourorg/go-ide/pkg/plugin"
6)
7
8func main() {
9 plugin.Register("myPlugin", &MyPlugin{})
10}
11
12type MyPlugin struct{}
13
14// Called when plugin is loaded
15func Activate(ctx plugin.Context) error {
16 // Register command
17 ctx.RegisterCommand("myPlugin.helloWorld", func() error {
18 ctx.ShowMessage("Hello from my plugin!")
19 return nil
20 })
21
22 // Add menu item
23 ctx.AddMenuItem("My Plugin", "Say Hello", "myPlugin.helloWorld")
24
25 return nil
26}
27
28// Called when plugin is unloaded
29func Deactivate() error {
30 return nil
31}
Building and Loading:
1# Compile to WASM
2$ GOOS=js GOARCH=wasm go build -o myplugin.wasm plugin.go
3
4# Copy to IDE plugins directory
5$ cp myplugin.wasm ~/.go-ide/plugins/
6
7# IDE automatically detects and loads plugin
8# "My Plugin" menu item appears in menu bar
Example 7: Advanced Features
Multi-Cursor Editing:
1// Place cursor on "fmt.Println"
2// Press Ctrl+D to select next occurrence
3// Press Ctrl+D again to select all occurrences
4// Type new text to replace all at once
5
6fmt.Println("Test 1") // Select all "Println"
7fmt.Println("Test 2") // and replace with "Printf"
8fmt.Println("Test 3")
Command Palette Shortcuts:
Ctrl+Shift+P: Open command palette
> Go: Run Tests
> Git: Commit Changes
> LSP: Restart Language Server
> Editor: Format Document
> Plugin: Reload All Plugins
Split View Workflow:
- Right-click file tab → "Split Right"
- View
main.goandmain_test.goside-by-side - Changes in one file trigger LSP updates in other
- Drag divider to adjust split ratio
Key Takeaways
1. Language Server Protocol is Essential
What You Learned:
- LSP separates language intelligence from editor implementation
- Same LSP server works across multiple editors
- JSON-RPC protocol enables editor-agnostic communication
- LSP provides: completion, hover, definition, references, diagnostics
Why It Matters:
- Avoid reimplementing language analysis for every editor
- Community contributions improve all LSP-enabled tools
- Adding new language support = integrate new LSP server
- Modern development tools require LSP integration
Real-World Impact:
- VSCode, Vim, Emacs, Sublime all use LSP servers
- Google's gopls serves millions of developers daily
- LSP standardization reduced fragmentation in editor ecosystem
2. Debug Adapter Protocol Standardizes Debugging
What You Learned:
- DAP abstracts debugger implementation from UI
- Same protocol works for Go, Python, etc.
- Breakpoints, stepping, variables use common message format
- Debuggers communicate via JSON-RPC
Why It Matters:
- One debug UI supports multiple languages
- Debugger improvements benefit all DAP-compatible editors
- Consistent debugging experience across tools
- Easier to learn new languages
3. WebSocket Enables Real-Time Editor Features
What You Learned:
- WebSocket provides bidirectional communication
- Lower latency than HTTP polling for file changes
- Streaming protocol for incremental results
- Automatic reconnection handles temporary disconnects
Why It Matters:
- File system changes appear instantly in UI
- LSP results stream as they arrive
- Multi-user collaboration requires WebSocket
- Better UX than request/response for IDEs
4. Plugin Architecture Requires Careful Security
What You Learned:
- WASM provides sandboxed execution environment
- Plugins cannot access file system outside project root
- Path validation prevents directory traversal attacks
- Audit logging tracks plugin actions for security review
Why It Matters:
- Malicious plugins can steal code, credentials, or data
- Sandbox failures can compromise entire system
- Users install third-party plugins without code review
- Security must be built-in, not bolted-on
Design Principles:
- Default deny: Plugins have no permissions by default
- Explicit grants: User approves file system/network access
- Isolation: Plugin crashes don't affect IDE
- Least privilege: Plugins get minimal required permissions
5. Performance Optimization is Non-Negotiable
What You Learned:
- Virtual scrolling: Render only visible lines
- Debouncing: Wait 300ms before triggering LSP
- Incremental parsing: Only re-parse changed portions
- Lazy loading: Load language servers on-demand
Why It Matters:
- Users abandon slow tools
- Large files are common in production code
- LSP requests can take 500ms+ on large projects
- Memory leaks cause IDE to slow over time
Benchmarks to Hit:
- Startup: <1 second cold, <200ms warm
- File open: <100ms for 10MB files
- LSP completion: <100ms
- Scrolling: 60 FPS on 100k line files
6. Git Integration Adds Tremendous Value
What You Learned:
- go-git library enables pure-Go Git operations
- Diff algorithm detects line-by-line changes
- Staging area allows selective commits
- Branch management simplifies workflow switching
Why It Matters:
- Context switching kills productivity
- Visual diffs are easier to review than terminal output
- Atomic commits improve Git history
- Merge conflict resolution is clearer with visual tools
Features Users Love:
- One-click staging
- Inline diff annotations
- Branch switcher in status bar
- Commit history graph
7. WebAssembly is Production-Ready
What You Learned:
- WASM compiles Go, Rust, C++ to portable bytecode
- Near-native performance
- Memory isolation prevents crashes and security breaches
- Hot-reloadable
Why It Matters:
- Cross-platform plugins
- Safer than native plugins
- Language-agnostic
- Future-proof
Trade-offs:
- Slightly slower than native Go plugins
- Larger file size
- Debugging WASM is harder
8. Developer Experience is a Feature
What You Learned:
- Keyboard shortcuts for power users
- Command palette provides discoverability
- Consistent UX patterns
- Error messages must be actionable
Why It Matters:
- Developers switch tools frequently
- Good DX leads to adoption and advocacy
- Bad DX leads to abandonment
- 5-minute onboarding vs 65-minute onboarding determines adoption
DX Best Practices:
- Zero-config defaults
- Progressive disclosure
- Fast feedback loops
- Respectful of user time
9. Testing IDE Features Requires Creativity
What You Learned:
- Mock LSP servers for unit tests
- Record/replay WebSocket messages for integration tests
- Benchmark critical paths
- End-to-end tests with headless browser automation
Challenges:
- Testing UI interactions
- Timing issues
- Flaky tests
- Cross-platform differences
Solutions:
- Use
testifyfor assertions and mocking - Implement retry logic for async operations
- Record golden files for diff comparison
- Run tests in Docker for consistent environment
10. Modern IDEs are Complex Systems
What You Learned:
- 10+ subsystems
- Asynchronous communication everywhere
- State management across frontend and backend
- Error handling must be bulletproof
Architecture Lessons:
- Modular design: Each subsystem is independent
- Clear interfaces: LSP client doesn't know about DAP
- Event-driven: File changes trigger cascading updates
- Resilience: LSP failure doesn't crash editor
What Makes Great IDEs:
- Reliability: Never lose user's work
- Performance: Stay responsive during heavy operations
- Extensibility: Plugin API enables customization
- Standards compliance: LSP/DAP compatibility with other tools
Next Steps
After completing this project, continue your learning with these recommended paths:
Immediate Next Steps
-
Optimize for Production Use
- Implement telemetry to track feature usage and performance
- Add crash reporting with stack traces and environment info
- Profile memory usage under heavy workloads
- Optimize LSP request batching for large refactorings
-
Enhance Language Support
- Add LSP servers for Python, TypeScript, Rust
- Implement multi-language projects
- Create language detection based on file extensions
- Add syntax highlighting for 50+ languages using tree-sitter
-
Build Plugin Ecosystem
- Create plugin marketplace with search and ratings
- Implement auto-update system for plugins
- Write plugin development tutorial and examples
- Add plugin SDK documentation with API reference
-
Add Advanced Features
- Implement collaborative editing with CRDT
- Add remote development
- Build Docker integration
- Create AI-powered code completion using language models
Related Projects to Explore
Deepen IDE Knowledge:
- Study VSCode source code
- Contribute to neovim
- Build custom tree-sitter parsers for new languages
- Implement Language Server for a domain-specific language
Expand Debugging Skills:
- Build Chrome DevTools protocol client
- Create time-travel debugger
- Implement conditional breakpoints with expression evaluation
- Add watchpoints
Improve Developer Tools:
- Build static analysis tool
- Create performance profiler
- Implement code formatter with custom rules
- Build dependency graph visualizer
Learning Resources
LSP Deep Dive:
- Read LSP specification thoroughly
- Study gopls source code
- Build minimal LSP server from scratch
- Contribute to existing LSP servers
DAP Deep Dive:
- Read DAP specification
- Study delve source code
- Implement DAP adapter for new language
- Add advanced debugging features
Plugin Systems:
- Study WASM runtime internals
- Learn plugin architectures
- Build plugin loader with version compatibility checks
- Implement plugin dependency resolution
Git Internals:
- Read "Pro Git" book
- Study go-git source code
- Build custom Git operations
- Implement Git hooks integration in IDE
Career Applications
Job Opportunities:
- IDE/Editor Engineer at JetBrains, Microsoft, GitHub
- Developer Tools Engineer at tech companies
- Language Infrastructure Engineer
- DevOps Tooling
Startup Ideas:
- Niche IDEs for specific domains
- Cloud IDE platforms
- Code collaboration tools
- Developer productivity analytics
Open Source Contributions:
- gopls
- delve
- VSCode Go extension
- neovim LSP client
Advanced Challenges
-
Implement Incremental Compilation
- Only recompile changed packages
- Cache build artifacts
- Parallel compilation of independent packages
- Show build progress in real-time
-
Add Code Intelligence Features
- Semantic search
- Call hierarchy
- Type hierarchy
- Code lens
-
Build Workspace Management
- Multi-root workspaces
- Workspace templates
- Project scaffolding
- Settings sync across machines
-
Create Advanced Debugging Tools
- Expression evaluation in debug console
- Conditional breakpoints
- Logpoints
- Reverse debugging
Community Engagement
-
Share Your Work
- Write blog posts about implementation challenges
- Create YouTube tutorials on building IDE features
- Present at Go meetups about LSP/DAP
- Open-source your IDE on GitHub
-
Get Feedback
- Share on r/golang, HackerNews, dev.to
- Ask for code reviews from experienced developers
- Join IDE development Discord/Slack communities
- Attend conferences
-
Contribute Back
- Report bugs in gopls, delve, go-git
- Submit patches for missing features
- Write documentation for complex systems
- Help others building similar projects
Download Complete Solution
Download Complete Solution
Get the complete IDE platform with all source code, implementation guide, and documentation:
Download Complete ProjectPackage Contents:
- Full source code
- LSP server integration with gopls
- DAP debugger client with delve
- CodeMirror-based code editor with syntax highlighting
- Git manager with go-git integration
- Terminal emulator with PTY support
- WASM-based plugin system with sandboxing
- File system watcher with fsnotify
- Test runner with coverage visualization
- Comprehensive test suite
- Docker deployment configuration
- README with complete implementation guide
- Architecture documentation and diagrams
- Plugin development SDK and examples
Note: The README file contains the complete implementation guide with detailed architecture breakdown, project structure, code explanations, installation instructions, and deployment steps. This article provides the high-level overview and requirements.
Learning Outcomes
By completing this project, you will master:
- Language Server Protocol - Implement code intelligence features
- Debug Adapter Protocol - Build debugger integrations
- WebSocket Communication - Real-time bi-directional messaging
- Go AST Parsing - Understand Go's abstract syntax tree
- Plugin Architecture - Design extensible systems with WASM
- File System Watching - Efficient file change detection
- Terminal Emulation - PTY management and process control
- Git Internals - Programmatic Git operations with go-git
- Frontend-Backend Integration - Full-stack development
- Performance Optimization - Optimize for low latency and memory
- Security - Sandbox untrusted code, prevent path traversal
- Developer Tooling - Build tools that developers love
References
Documentation
- Language Server Protocol Specification
- Debug Adapter Protocol Specification
- gopls Documentation
- Delve Debugger
- CodeMirror 6 Documentation
- xterm.js Documentation
- WebSocket API
- go-git Library
Open-Source Projects
- Visual Studio Code - Modern IDE architecture
- Neovim - LSP and plugin system
- Eclipse Theia - Cloud IDE platform
- Gitpod - Remote development
- code-server - VSCode in browser
Books & Papers
- Crafting Interpreters - Language implementation
- Engineering a Compiler - Compiler design
- The Debugger's Handbook - Debugging systems